L2JHellas

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#61
Shares / L2JHellas Compiled for test
Last post by AbsolutePower - Jun 02, 2024, 03:37 PM
L2JHellas Compiled Revision 578 : 
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L2JHellas  Geodata :
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Clean System:
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#62
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:22 PM
Revision 582:

new 2024

Fix:
-Siege guard aggro due to the last rework , thanks to ByDenisko for report.
-Siege zone , thanks to ByDenisko for report.
-Trade npe , thanks to ByDenisko for report.
-Olympiad port player back position.
-Antharas CCE , thanks to ByDenisko for report.
-Interact exception , thanks to ByDenisko for report.
-interact-pick up: action denied if the player is dead-fakedeath.
(players can still interact with NPCs, but they must be within the designated interaction distance.)

Rework:
-Skills Array to ConcurrentSkipListMap.
-L2AttackableAI think to avoid unnecessary - heavy tasks.

Implement:
-AutoSaveTaskManager.
-AiThinkTaskManager wich handle attackable think.
-Check for Event engine to activate-deactivate.
-Admin zone cretion.

Organization:
-Rename gameserver.scrips -> gameserver.scripts
#63
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:22 PM
Revision 581:

new 2024

Fix
-Fishing skill list properly show, thanks to ByDenisko for report.
-Multisell enchanted items , thanks to ByDenisko for report.
-Drop range between mercenary tickets.
-Break Duress skill(461) , thanks to DevilMStar for report.
-Interact-pickup tickets , thanks to DevilMStar for report.


Rework:
-refreshExpertisePenalty to avoid unnecessary calculation.
-Mercenary tickets.
-ClanGate skill handler.
#64
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:21 PM
Revision 580:

new 2024

Fix:
-Start creatures AI only when they are in active region.
-Subclass : In order to change the base class you can only manage it by using the master with the same type, thanks  to noone4 for report.
-olympiad check item restriction and unharcoded.
-monster properly delete by admin command , thanks to noone4 for report.
-Zaken properly attack. thanks to l2valhalla for report.
-QueenAnt nurse heal. thanks to l2valhalla for report.
-Door region check to avoid stuck while wallking through.thanks to l2valhalla for report.
-Rain of Fire (1296) skill radius , thanks to millerose for report.
-Frost Wall (1174) skill radius , thanks to millerose for report.
-RaidBossSpawnManager calendar replaced with system current time millis.
-VIPTvT npe on selectNewVipOfTeam , .thanks to l2valhalla for report.
-onActionShift spawn-territory npe.
-L2Party properly change party leader.
-AutoAttackable class cast exeption.
-RequestMagicSkilluse AIOB.
-L2StaticObjectInstance npe.

Rework:
-Project update to java 17.(you can download latest jdk version here: https://adoptium.net/temurin/releases/ )
-Remove MysqlConnector and implement MariaDb.
-GeoEngine.(currently working only with l2j type , download the new geodata here: https://www.mediafire.com/file/c2tvxwt5bz086jh/geodata.rar/file )
-DoorData.
-Geometry algorithm.
-SQL account manager.
-CustomSpawnManager(Handle npcs-monsters that are not spawned by default via xml spawn.)
-L2Skill.java getTargetList rework and cleanup : case TARGET_AURA , case TARGET_AREA , case TARGET_MULTIFACE , case TARGET_PARTY ,  avoid unnecessary - heavy tasks(optimized).

-Impement:
-Support api for https://l2rankzone.com/ .
-Admin Bookmark.
-FakePlayer Chat.

Organise:
-CustomSpawnManager moved inside -> gameserver.model.spawn

Delete:
-Unused libs.
#65
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:19 PM
Revision 578:

2022-11-07

Misc:
Sql typo , thanks to noone4.

Rework:
-Balancer.(also save button added at the bottom)
-

Revision 579:

2023-03-28

Fix:
-Multisell ingredient for clan points, thanks to noone4 for report.
-Raid respawn time, thanks to noone4 for report.
-Quest delay , thanks to noone4 for report.
-Minion respawn task, thanks to noone4 for report.

Rework:
-Achievement Engine.(rework and optimize).
-Couple - Wedding Manager.(rework and optimize).

Delete:
-WeddingCmd (voiced command) , wedding is now available only on npc
manager.

Dont forget to update your sql tables and config files
#66
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:18 PM
Revision 577:

2022-09-25

Fix:
-Drop item location.(items cannot be dropped inside wall etc, geodata
must be enabled)
-Hero count.

Npc
-Dark Choir Lancer heigh correction
-Dark Choir Captain heigh correction

Misc Ai:
-Implement NpcWalkerTaskManager(handle npc walker ai).

Misc:
-isNewBie delete config-sql-getters and now depends on level.
-TopRankManager is now available(merged with community board) holding
stats for top players pvp-pk etc.
#67
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:17 PM
Revision 576:

2022-07-21

Fix:
-Elven Fortress teleport. thanks to JMD for report.
-Traders when geodata enabled. thanks to JMD for report.
-Summon Cp Potion(skills store-restore has been fixed) thanks to Noone4
for report.
-Elixir reuse time , to Noone4 for report.
#68
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:17 PM
Revision 575:

2022-05-14

Fix:
-Clan Skills , thanks to shush for report.
-Olympiad doDie error , thanks to shush and Elliot for report.
-backstub 100 % succes if attacker is behind of target.
-player siege state status update.
-CrownManager unhardcoded checkCrowns.
#69
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:16 PM
Revision 573-574:

2022-02-04

fix
-Herbs auto destroy time (14 seconds)
-Clan skills learn npe , thanks to Ziklis for report.
-potions visual bug , thanks to Ziklis for report.

Optimize:
-Quest engine.
-Hero engine.
-SevenSigns.
-Event engine.

Implement:
-Siegable Clan Halls (from l2j thanks to Zoey76)
you can use //siege ingame for test.
-Spawn data spawn_bydefault field.
-CustomSpawnManager (holds npc spawn data by field "spawn_bydefault"
that equals false)

Clean up - Delete:
-delete:EventStats.java
-delete:pmoff - tradeoff handlers and merge in one (.menu voiced)
-spawnlist old sql file.
#70
Announcements / Re: UPDATES
Last post by AbsolutePower - Jun 01, 2024, 02:16 PM
Revision 572:

2022-01-08

fix
-Elroki , ToIVortex , Pagan , Oracle teleporters.
-shop distance(sell-buy) bug, thanks to exclusive for report.
-Monster Derby Track teleport. thanks to lorka for report.
-MissQueen multisell coupon. thanks to lorka for report.
-Olympiad spectator error thanks to magister for report.
-Quest ShowResult replace objId instead name.
-html over 200++ corrections typo - bypass.
-(Custom config) DAGGERS-ARCHERS wear HEAVY-LIGHT on use item
unequip equipped item if config is false , to avoid stuck , thanks to
exclusive for report.
-Npe on connection close , thanks to exclusive for report.
-Herbs auto destroy , thanks to exclusive for report.

Spawn:
-Implement L2off spawn data and territory system.
-xml spawn list added inside datapack data/xml/spawn.
-Sql spawn list has been merged with new spawn system and manage only
the custom admin //spawn.
-Territory Monsters randomly spawn in their territory.
-Shift click on monters -> "visual" will allow you to check their
territory.

Skill fix:
-fixed all chance skills.

Optimize:
-NpcData.java
-PetNameTable
-Siege(tasks - sql connection)

Implement:
-Server-Player Variable
-ClientSetTime packet.
-AttackDeadTarget packet.
-AttackinCoolTime packet.
-AttackOutOfRange packet.

Rework:
-L2BossSpawnInstance

Clean up - Delete:
-remove L2ProtectorInstance.
-remove unused configs.
-remove AdminUnblockIp.
-remove VipTeleportCmd.
-AdminCommands.xml clean up.

Organization:
-AutoSpawnHandler,L2Spawn,SpawnData,SpawnTerritory
moved inside gameserver.model.spawn .

Dont forget: to update your databse and use geodata!!! is important for
the new spawn system!